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Casino is a fun to play, exciting, quick paced fishing card game where you play against the computer to build, stack and capture mates. Capture the cards from the center by matching or building. Each of them is available with live dealers. On our website, you can play blackjack for free and try out your own working strategies for this game. Baccarat is one of the oldest card games.
Let It Ride is a poker variation that’s based on five-card stud. Online casinos in regulated states now offer this table game.
Let It Ride sees you dealt three hole cards. The objective is to make the best five-card poker hand possible using your three hole cards and two community cards.
This game isn’t as famous as baccarat, blackjack and roulette; however, it still retains a prominent place on many casino gambling floors.
You don’t have to bet anything to play Let It Ride for free online; you can enjoy this game only by playing the demo version above. When you’re ready to move to real money, click on the “Play Now” button to lock in your bonus offer.
Basic rules for the poker game Let It Ride
Each round begins with you placing three wagers of equal size in three betting circles. For example, you might lay $1 in each of the three circles.
Following this initial betting round, the dealer delivers three hole cards to you. They also deal two face-down community cards.
You have two opportunities to withdraw one-third of your initial wager. The first chance comes after you look at your hole cards. At this time, you may or may not remove the wager in the first betting circle.
The second opportunity comes after the second community card is dealt. You can either remove your first wager, or the second if you’ve already removed the first bet.
You “let it ride“ when leaving all three wagers stand. At the end of the betting rounds, you’ll flip over your three hole cards and make the best five-card poker hand possible with the two community cards.
Potential payouts are based on the game’s pay table. You win so long as you hold a pair of 10s or higher. You lose, however, if you hold a pair of 9s or less.
How to play Let It Ride poker
The following steps summarize how to play Let It Ride hands:
- You place three wagers of equal size in three betting circles.
- The croupier deals you three face-down (“hole”) cards.
- You can remove your first bet or let it ride.
- The dealer deals the first community card.
- You can remove your second bet or let it ride.
- The croupier deals the second community card.
- You flip over your cards.
- Your five-card poker hand and the pay table determine if you win a prize.
You can also place optional side bets in Let It Ride. If you place one of these wagers, then you have a chance to win an extra payout based on your three- or five-card hand.
Let It Ride pay table
Standard Let It Ride payouts include the following:
- Royal flush: 1,000:1 payout
- Straight flush: 200:1
- Four-of-a-kind: 50:1
- Full house: 11:1
- Flush: 8:1
- Straight: 5:1
- Three-of-a-kind: 3:1
- Two pair: 2:1
- Pair of 10s or better: 1:1
As can be seen, you must hold a pair of 10s or higher to get paid. Anything below this cutoff point results in the loss of your bet.
This game offers intriguing prizes at the top of the pay table. You don’t even need to place a bonus bet to win large payouts for a royal flush (1,000:1), straight flush (200:1), and four-of-a-kind (50:1).
Let It Ride odds on 5 card hands
Let It Ride features a 52-card deck. Therefore, you can accurately determine the odds of being dealt any five-card hand.
Chances are, though, you don’t want to work out all of these calculations for yourself.
You can refer to the Let It Ride odds presented below:
- Royal flush: 1 in 649,704 odds of being dealt
- Straight flush: 1 in 72,193 odds
- Four-of-a-kind: 1 in 4,165 odds
- Full house: 1 in 694 odds
- Flush: 1 in 509 odds
- Straight: 1 in 255 odds
- Three-of-a-kind: 1 in 47 odds
- Two pair: 1 in 21 odds
- Pair of 10s or better: 1 in 4 odds
- Any pair (doesn’t pay): 1 in 2 odds
Most casinos offer the pay table featured above. Nevertheless, you should always check the pay table whenever you sit down to make sure.
Let It Ride odds on 3 card hands
One of the side bets in this game revolves around your three hold cards. This three-card bet deals with different odds.
Here are the chances of being dealt various three-card hands:
- Mini royal flush: 1 in 5,200 odds of being dealt
- Straight flush: 1 in 460 odds
- Three-of-a-kind: 1 in 425 odds
- Straight: 1 in 31 odds
- Flush: 1 in 20 odds
- Pair: 1 in 6 odds
- High card (doesn’t pay): 1 in 2 odds
This pay table represents another common pay schedule found at casinos. Again, though, you should check first before assuming that you’re dealing with standard three-card bonus payouts.
Side bets
You can place a side bet in Let It Ride by wagering $1. The side bet makes you eligible for bonus payouts.
Let It Ride offers two types of side wagers — not necessarily in the same game, including a three-card and five-card bonus bet. Below, you can see more information on both types of wagers.
Three card bonus payouts
The three-card bonus bet is similar to the “pair plus” wager in three-card poker. It delivers prizes based on your three hole cards.
Winnings are paid according to the following pay table:
- Mini royal flush: 50:1 payout
- Straight flush: 40:1
- Three-of-a-kind: 30:1
- Straight: 6:1
- Flush: 4:1
- Pair: 1:1
The top prizes for the three-card bonus aren’t as high as what you’ll see for the standard pay table or, especially, the five-card bet. However, you also carry stronger odds of earning a bonus with the three-card wager.
Five card bonus payouts
The five-card bonus bet is based on traditional five-card poker rankings. Here are the payouts for this wager:
- Royal flush: 20,000:1 payout
- Straight flush: 2,000:1
- 4 of a kind: 400:1
- Full house: 200:1
- Flush: 50:1
- Straight: 25:1
- 3 of a kind: 5:1
The 20,000:1 prize is especially impressive. This payout is similar to what many slots jackpots offer. You can also look forward to other big payouts for a straight flush (2,000:1), four-of-a-kind (400:1) and full house (200:1).
Let It Ride house edge
The Let It Ride house edge depends upon your skill level and strategy. Assuming you do use optimal strategy, then you can lower the house advantage to 3.51%.
This house edge ranks average when compared to other casino games. It doesn’t give you as strong of a chance to win as baccarat or blackjack, but this house advantage does rank better than most slots and certain table games.
Let It Ride strategy
Let It Ride strategy isn’t overly complicated. However, it does require you to make the right decisions based on your three hole cards and the first community card.
According to the optimal strategy, you should only “let it ride” when you hold:
Three cards
- Any paying hand (10s or better)
- Any three cards to a royal flush
- Three consecutive suited cards (except for 2-3-4 and A-2-3)
- Three cards to a straight flush, one gap, with one or more high cards
- Three cards to a straight flush, two gaps, with two or more high cards
Four cards – counts first community card
- Any paying hand
- Any four suited cards
- Any four cards to an outside straight, with at least one high card
- Any four cards to an outside straight, with no high card
- Any four cards to an inside straight, with four high cards
Definitions
- Inside straight: Straight draw where one card is missing in the middle (e.g., 5-6-8-9)
- Outside straight: Straight draw with four consecutive cards (e.g., 5-6-7-8)
- One gap: Three-card draw with one gap in between (e.g., 8-9-J)
- Two gaps: Three-card draw with two total gaps (e.g., 8-10-Q)
- High card: 10 or better
Land-based vs. online Let It Ride
The actual process of playing Let It Ride remains the same between brick-and-mortar and internet casinos. However, you will notice some nuances between the two versions.
- Online casinos offer lower minimum bets: Online casinos let you play Let It Ride for as little as $1 per hand. Contrast this to land-based casinos, which require you to bet at least $5 or $10 to play.
- The atmosphere in a brick-and-mortar casino: The problem with playing Let It Ride at online casinos is that you don’t get to enjoy as much social interaction. Brick-and-mortar casinos, on the other hand, allow you to chat with the dealers and other players.
- You control the game speed online: You determine when hands are dealt in online Let It Ride. By comparison, the dealer, for the most part, controls the game speed in the land-based version.
- Different comps: Internet casinos are limited in the comps that they can offer you through Let It Ride. Generally, you can only look forward to cashback, free slots spins and higher deposit/withdrawal limits at gaming sites. Brick-and-mortar casinos offer a wealth of rewards. For example, you can earn free drinks, hotel stays, limousine transportation, meals and more when playing Let It Ride live.
Can I cheat in Let It Ride?
You can’t cheat in Let It Ride online. Online casinos program their games to eliminate any potential cheating possibilities.
However, there have been people in the past who managed to cheat Let It Ride games in land-based casinos. In almost all cases, the cheaters were caught, arrested and jailed.
Colluding with the dealer
One of the simplest ways people have cheated involves colluding with a dealer. The dealer would stack the deck, and in return, they’d receive a cut of the profits.
Casinos have a tougher time catching cheaters who work with dealers. When they do, though, casinos will prosecute everybody involved—including their croupier.
Colluding with other players
A less-attractive way to cheat Let It Ride involves working with other gamblers. With this method, players would most likely swap cards with one another.
For example, you could slip another gambler an ace to help stack one hand for your team. The problem, though, is that the casino would have an easier time catching you in the act.
Marking cards
Marking cards with invisible ink is a popular cheating technique. It works in a number of card-based games, including Let It Ride.
To pull this method off, the player would mark the cards and wear special contact lenses or glasses. The latter lets you see the invisible ink.
Meanwhile, the dealer and other players can’t see the ink with their naked eyes. Casinos do, however, run cards under a special scanner to check for such invisible markings.
FAQ
How big of a bankroll do I need for $1 tables?
Technically, you only need $1 to play real-money Let It Ride online in Pennsylvania. After all, gaming sites in the Keystone State let you play for just $1 per hand.
However, you should budget more money toward the game if you wish to last longer. Ideally, you’ll want to have at least $20 per session.
This amount gives you enough money to provide 20 units. Here’s the theoretical math on how long you can expect to last at this rate:
- You have a $20 bankroll.
- You wager $1 per hand.
- You play 100 hands per hour.
- 100 x 1 = $100 wagered per hour
- 100 x 0.0351 = $3.51 in hourly losses
- 20 / 3.51 = 5.7
You could expect to last for 5.7 hours, or five hours and 42 minutes, on average with your bankroll.
How do I win in Let It Ride?
You must use the proper strategy to reduce the house edge to its lowest point. Let It Ride features a 3.51% house advantage if you use a perfect strategy.
You can refer to the strategy section on this page to learn the optimal way to play. Our strategy covers what to do when you’re holding three- and four-card (counting first community card) hands.
Which game has better odds: Let It Ride or blackjack?
Blackjack gives you a stronger chance to win, especially at PA and NJ casinos. Some online casinos with blackjack return to player (RTP) that’s worth over 99.5%.
The catch, though, is that you must use a perfect strategy to achieve this lofty RTP. Blackjack strategy is more complex than Let It Ride’s because it covers far more situations.
Let It Ride doesn’t give you as strong of a chance to win with its 96.49% RTP. However, it’s an easier game with regard to strategy.
Can I count cards in Let It Ride?
Technically, you can count cards in Let It Ride. However, you won’t gain an advantage over the house with Let It Ride card counting.
Blackjack is the only game that gives you a true advantage when counting cards. Assuming you’re interested in advantage play, then you should try land-based blackjack.
Let It Ride is a strategic game. Therefore, you must use proper strategy to boost your odds of winning.
You still won’t have as good of a chance to win with Let It Ride as you will with baccarat, blackjack or French roulette — the highest-paying table games. However, the 96.49% RTP that you achieve with perfect strategy ranks well in comparison to many other casino games.
Spades Rules
These are the rules I use for Spades. I got them from John McLeod's pagat.com, which has rules for pretty much all card games. (C) John McLeod, 2011 - reprinted with permission.
The teams
The four players are in fixed partnerships, with partners sitting opposite each other. Deal and play are clockwise.
Rank of Cards
A standard pack of 52 cards is used. The cards, in each suit, rank from highest to lowest: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2.
The Deal
The first dealer is chosen at random, and the turn to deal rotates clockwise. The cards are shuffled and then dealt singly, in clockwise order beginning with the player on dealer's left, until all 52 cards have been dealt and everyone has 13.
The Bidding
In Spades, all four players bid a number of tricks. Each team adds together the bids of the two partners, and the total is the number of tricks that team must try to win in order to get a positive score. The bidding begins with the player to dealer's left and continues clockwise around the table. Everyone must bid a number, and in theory any number from 0 to 13 is allowed. Unlike other games with bidding, there is no requirement for each bid to be higher than the last one, and players are not allowed to pass. There is no second round of bidding - bids once made cannot be altered.
Example: South deals; West bids 3; North bids 1; East bids 4; South bids 4. The objective of North and South is to win at least 5 tricks (4+1), East and West try to win at least 7 (4+3).
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A bid of 0 tricks is known as Nil. This is a declaration that that the player who bid Nil will not win any tricks during the play. There is an extra bonus for this if it succeeds and a penalty if it fails. The partnership also has the objective of winning the number of tricks bid by the Nil's partner. It is not possible to bid no tricks without bidding a Nil. If you don't want to go for the Nil bonus or penalty you must bid at least 1.
The Play of the Hand
The player to dealer's left leads any card except a spade to the first trick. Each player, in turn, clockwise, must follow suit if able; if unable to follow suit, the player may play any card.
A trick containing a spade is won by the highest spade played; if no spade is played, the trick is won by the highest card of the suit led. The winner of each trick leads to the next. Spades may not be led until either some player has played a spade (on the lead of another suit, of course), or the leader has nothing but spades left in hand.
Playing the first spade is known as 'breaking' spades.
A Boston is when one team gets all 13 tricks in a round.
Scoring
A side that takes at least as many tricks as its bid calls for receives a score equal to 10 times its bid. Additional tricks (overtricks) are worth an extra one point each.
Sandbagging rule: Overtricks are colloquially known as bags. A side which (over several deals) accumulates ten or more bags has 100 points deducted from its score. Any bags beyond ten are carried over to the next cycle of ten overtricks - that is if they reached twenty overtricks they would lose another 100 points and so on.
Example: Suppose a team whose score is 337 bids 5 tricks and they have 7 bags carried over from the previous rounds. If they win 7 tricks they score 52, taking their score to 389 (and their bags to 9). If they win 8 tricks they score 53, but lose 100 because they now have 10 bags, and their score becomes 290 (337 + 53 - 100). If they win 9 tricks they score 54 and lose 100, bringing their score to 291.
If a side does not make its bid, they lose 10 points for each trick they bid.
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If a bid of nil is successful, the nil bidder's side receives 100 points. This is in addition to the score won (or lost) by the partner of the nil bidder for tricks made. If a bid of nil fails - that is, the bidder takes at least one trick - the bidder's side loses 100 points, but still receives any amount scored for the partner's bid.
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When a nil fails, the tricks won by the nil bidder do not count towards making the partner's bid, but do count as bags for the team.
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The side which reaches 500 points first wins the game. If both sides reach 500 points in a single deal, the side with the higher score wins.